Li'l John Rat Ogre SLAINDED
Big John Dwarf (MS) BR: 0 Harmless
| CODE |
M WS BS S T W I A Ld 3 3 3 4 4 1 2 * 8 |
*2 S5 Hooked/Clawed attacks, 1 S4 ogre Arm attack.
Special Rules:
Unbalanced: The Ogre arm sometimes unbalances the dwarf. Every turn, roll a D6. On a 1, Big John falls over and he makes no attacks.
Description: A dwarf which have had his hands cut of and replaced with cruel hooks. From his belly it sprouts an Ogre arm.
Basic Tactics: What will he do when he's fighting?
IGOOOR Ogre (OS) BR: 7 Pathetic
| CODE |
M WS BS S T W I A Ld 6 4 3 5 4 3 2 3 8 |
Special Rules:
Immune to Poison
Poisoned Attacks
Hatred
Description: A big fat ogre, witha skaven brain. Chris mostly uses him for carrying the big stuff's when he travells but sometime use him to fight.
Basic Tactics: He will duck when charged, grab the legs of the opponent and throw him into the air. If opponent fails I test and he passes a S test, counts as being thrown. If this fails, opponent at half attacks as they lose their balance.
Tiny Mutated Rat Ogre (OS) BR: 26 Worthy
| CODE |
M WS BS S T W I A Ld AS 7 3 0 7 5 4 2 * 4 5+ |
*4 S7 Attacks, 2 S8 Bladed Attacks, 1 S4 Attack
Special Rules:
Regeneration
Frenzy
Swim: Tiny can swim and can function well in water.
Description: Tiny is a giant hulking rat ogre, with 2 ogre arms saw under his original arms. His eyes are mad with bloodlusta nd anger.
Basic Tactics: Will charge straight on.
Tor Yhetee (OS) BR: 9 Weakling
| CODE |
M WS BS S T W I A Ld 7 3 2 4 4 3 4 * 7 |
*1 S4 Attack, 1 S5 Chained Attack, 1 S5 WarpClawed Attack, 1 S6 Flailed Attack
Special Rules:
Aura of Cold: enemies need 6's to Hit.
Description: A tall white, furred and muscular beast, with a implanted huge flail chopped on his right arm. His left arm has been completely chopped of and replaced with a greenish saw. Also, a whole arm has been implanted right under his right arm, with its hand replaced by a spiked chain.
Basic Tactics: Unleash Hell, charge straight on.